Показаны сообщения с ярлыком video game leagues. Показать все сообщения
Показаны сообщения с ярлыком video game leagues. Показать все сообщения

пятница, 19 ноября 2010 г.

XBox 360 League - The Companies Tournaments And Titles

Video game leagues have grown in popularity over the last decade and have now become fully-fledged tournaments and competitions with vast numbers of prizes, both in item and monetary form. In some countries, gaming tournaments are amongst the primary forms of entertainment and large sums of money are not only given to the winners, but placed in bets as well. It's become a lucrative business and it's a chance for many individuals who think they have the skills to perform against some of the best players in the world. There are dozens of leagues for different kinds of gaming, such as PC-only or an Xbox 360 league. Some mix and match platforms, hosting only the latest or most competitive games to truly distinguish the champions.

Major League Gaming (MLG)

Founded in 2002, it's the foremost in video gaming leagues. It provides annual tournaments for people to compete in, usually with six major games. The most recent of the Halo series is always present with the latest tournament using Halo 3 and Halo: Reach. Furthermore, if the game is not exclusive to a single console, but instead present on at least the PS3 and any other one, the PS3 version will always be used. The tournaments take place both online and offline, with many live events held all over the world. However, these live events sometimes only apply to specific games, consoles or players.

Halo, Gears of War And Call of Duty

The Halo series is an arcade-like first person shooter (FPS) that provides many close-quarters maps and levels for players to face off against. However, there are also larger maps with vehicles and differing objectives, making the series perfect to suit many different roles. With it's insane popularity and large fan base, it's perfect to be used as standard fare for any major gaming league. Call of Duty has also seen tremendous hikes in popularity over the past few years. While the current generation of Modern Warfare 2 is soon to be ousted by Black Ops, the original Modern Warfare saw its own use within many major console gaming leagues. As they all provide high-quality gameplay and are FPSs, they're a perfect complement to the Halo series. It's likely Black Ops will replace Modern Warfare 2 in the next leagues. Gears of War strays from the mold as it provides third-person cover-based shooting, but focuses on team-based play. It can, however, provide matches for free-for-alls and pairs and is a very good example of controlled competition. The sequel is currently in place with Gears of War 3 likely to be put in place when that is released.

Cheating

Cheating isn't favorable in any sport and video game leagues are no exception. While it's somewhat easier to do, cheating can become very subjective. There are controllers with macro buttons that allow the player to simply press once to dispatch a prearranged set of keys or combinations. This provides the players with an inhuman advantage, but as it's sold legally and not banned by online governing bodies such as Microsoft, many consider it to be fine, while video game leagues are gradually banning such devices.

четверг, 18 ноября 2010 г.

Video Game Leagues, The Main Societies, Competition And Regulations

For some of us, playing games is a way of life and many of this demographic may often wonder at a life where playing games is actually productive. It would come as surprise for these individuals, then, to learn that there are, in fact, almost a dozen major video game leagues that have hundreds of attendees and competitors every year. Millions of dollars of prizes are given away annually to the winners, meaning it's not just a passing fancy, but a completely viable way of life, provided you're the best of the best. These leagues utilize some of the most competitive games around, not all of them new, and people from all over the world compete, both in person and over the Internet. The participants can take part as either teams or individuals, depending on the league and game in question.

The Major Leagues

There are several major leagues that dominate the world of competitive gaming. The first is the Cyberathlete Professional League (CPL) has been around for six years and has awarded over three million dollars worth of prizes. It primarily focuses on the first-person shooter (FPS) games and is a venerable option. The World Cyber Games (WCG) provide annual events with tremendous amounts of money varying between four-hundred thousand and five-hundred thousand dollars. They provide dozens of gaming genres from strategies to FPSs. The Pro Gaming League (PGL) also stands with the larger leagues and focuses on the console gaming sector, though offering less prize money.

Competition

Like all sports, gaming leagues follow a set process to filter out the losers from the winners. Essentially, the competitors and challengers fight it out, either with or without the champions, until only two are left. If the champions were not involved, this is where they join in, as either the last competitors faces off against the champions or the remaining two challengers compete. The last remaining player or team is declared the ultimate winner. The prizes are not always monetary. They can sometimes be physical items such as graphics cards, consoles and other items of varying monetary values. The following year sees the champions written in to face either returning or new competitors.

Rules Against Cheating

Cheating is a serious issue as with any major sport. Unlike other sports though, gaming makes cheating a lot easier as there are practically thousands of ways to manipulate a game into making it easier for the player. Some may utilize 3rd party programs, while others might exploit game glitches to provide themselves with an advantage. To combat such irregular methods of play, referees and judges are sometimes present to supervise players.

Hardware has also come under flak, as it can provide players with the ability to do more than they're normally capable of. For example, some controllers provide a macro button, which, when pressed, pressed a series or combination of buttons, preventing the need for the player to do so. This translates as the player performing tasks usually impossible.